← Back to list

iOS 26: Too Much Glass?

iOS 26 brings a glassy new look, but is it style over practicality?

Varadaraj Acharya in Stackademic · 2025-06-11 10:02 · 0 claps · 3.6 min read paywalled
#ios #apple #trending #liquid-glass #26
Open on Medium ↗
Wiki topics: GEN · Genomics & Sequencing 📺 · Media · General 👗 · Fashion

iOS 26: Too Much Glass?

iOS 26 brings a glassy new look, but is it style over practicality?

Non-Medium members also can read the full story right — here 😇

Apple just dropped iOS 26 — the biggest visual redesign since iOS 7 — and let’s not sugarcoat it: people are losing their minds. And not in a good way.

When Apple does a visual overhaul, it usually sets the tone for the next five years of UI design. Remember iOS 7? Flat icons, translucent backgrounds, blurred panels — love it or hate it, the industry followed. Google copied, Samsung copied, even random budget Chinese brands followed suit. It was disruptive, it was bold.

So naturally, when Apple teased that iOS 26 would feature a major design revamp — their biggest since iOS 7 — expectations were sky-high. The tech community held its breath.

And then Apple introduced the “Liquid Glass” design language.

And what was supposed to be a celebration of innovation turned into a loud, shared, almost global, “what the hell is this?

If you’ve spent any time on tech Twitter (or “X” — whatever), you already know the mood. Outrage. Disappointment. Straight-up memes.

iOS 26 reaction on tech twitter

iOS 26 reaction on tech twitter

This isn’t about people being resistant to change. This is about a design so jarring, so impractical, it feels like Apple forgot their own design principles.

Icons now look like jelly blobs. Transparency is cranked up to 11. The entire OS feels like it’s been dipped in Vaseline and polished with a soft blur filter. It doesn’t feel premium. It doesn’t feel futuristic.

It feels like someone installed a third-party theme from a sketchy MIUI forum, and forgot to uninstall it.

It’s not even limited to just the home screen. This Liquid Glass effect is everywhere — control center, notification shade, app folders, even the photo gallery. The only place it actually looks decent is the redesigned Camera app. That one gets a pass.

Everything else? Straight out of Windows Vista Aero Glass, minus the nostalgia.

iOS 26 reaction on tech twitter

iOS 26 reaction on tech twitter

The Real Problem: Nobody Asked for This

Let’s get one thing straight — the issue isn’t just that iOS 26 looks weird. The issue is what we didn’t get instead.

People have been asking Apple for actual, functional improvements for years now. Things that genuinely improve usability. Quality-of-life stuff.

But instead of delivering on that, we got glass.

Let’s go down the checklist:

  • Clipboard improvements? ❌ Still no clipboard manager.
  • A better keyboard?
  • Multitasking? ❌ Not even a sniff of real split-screen or floating windows.(on iOS)
  • Better notification handling?
  • Universal back gesture like Android? ❌ Nowhere to be found.

Instead of giving us tools, Apple gave us blurred panels and shiny icons that look like a decade-old jailbreak skin. Priorities, right?

Readability? What’s That?

One of the most shocking things about iOS 26 is how little Apple seems to care about readability.

For the first time ever, text on iOS feels hard to read — really hard. App names below the icons? Practically invisible, depending on your wallpaper. Settings menus? Blurred backgrounds that clash with the text. Notifications? Sometimes you literally have to squint to make out what’s happening.

This is Apple — the company that used to be obsessed with typeface legibility, spacing, contrast, accessibility. All of that feels thrown out the window here.

It’s design over function, and the balance is way off.

Soooooo Worst iOS Design Ever?

Honestly? Yeah.

From end-users to devs to long-time Apple loyalists, iOS 26 has been universally panned. Not because it’s different — Apple has done bold before — but because it’s different in all the wrong ways.

It looks like a design made for a headset, awkwardly forced onto a phone screen. Maybe it’ll look good in visionOS, but on iPhones, it’s just not it.

Apple used to lead by showing restraint, clarity, and utility. iOS 26 feels like a company chasing aesthetics for the sake of aesthetics.

Check out some of my other stories for more helpful insights:

[embed]10 Tech Myths Debunked: Stop Believing These Lies About Your Gadgets! Separating Fact from Fiction in the Confusing World of Technologyblog.stackademic.com

[embed]Privacy: A Myth in Today’s Smart World Have you ever felt like your devices know you better than you know yourself?medium.com

[embed]Vision Pro: The $3,500 Headset Giving Users and Apple a Headache A bold leap into AR that tripped over price tags and awkward design.medium.com

If you enjoyed the read, consider following for more deep dives into tech, design, and development. Your support helps keep quality content coming!

Thank you for being a part of the community

Before you go:


메타데이터
post_id
3e7914e3d8ea
slug
ios-26-too-much-glass-3e7914e3d8ea
url
https://blog.stackademic.com/ios-26-too-much-glass-3e7914e3d8ea
canonical_url
https://blog.stackademic.com/ios-26-too-much-glass-3e7914e3d8ea
author_url
https://medium.com/@varadaraj277
status
ok
fetched_at
2026-06-16 19:09:56