Building a Free Online Isometric Illustration Maker for UI Animators and Creative Developers
Recently I started building a new browser-based tool for UIAnimation.com called the Isometric Illustration Maker.
Building a Free Online Isometric Illustration Maker for UI Animators and Creative Developers

Recently I started building a new browser-based tool for UIAnimation.com called the Isometric Illustration Maker.
The idea is simple:
Help UI animators, motion designers, frontend developers, and SVG creators quickly draw small isometric illustrations directly in the browser without needing heavy desktop software.
You can try it here: https://uianimation.com/isometric-illustration-maker/
Why I Started Building This
A lot of animation workflows today still depend on multiple heavy tools just to create small SVG assets.
Sometimes you only need:
- a simple isometric cube
- stairs
- platform blocks
- small scene elements
- quick SVG assets for Lottie or Rive
- lightweight web illustrations
But opening large design software for tiny edits slows down the workflow.
I wanted something faster.
My goal was to create a lightweight creative tool that feels more like a focused mini-app instead of a complex editor.
Main Focus of the Tool
The workflow I’m trying to build is:
Draw quickly → edit quickly → export SVG/JSON → use in animation or web apps
The tool is mainly designed for:
- UI animation workflows
- Web app illustration systems
- SVG-based motion design
- Lottie pipelines
- Rive animation assets
- Frontend prototyping
- Small isometric scenes
Current Features
The project is still in beta/demo stage, but I’ve already added a lot of functionality.
Isometric Drawing System
- Left / Top / Right plane drawing
- Isometric grid system
- Cube and platform creation
- Plane-aware shape drawing
Editing Tools
- Mesh editing
- Multi-point selection
- Shift multi-select anchor editing
- Rotation handles
- Pivot point controls
- Smooth mouse interaction improvements
Workflow Improvements
- Floating quick-action toolbar
- Hand tool + Space drag panning
- Tab immersive canvas mode
- Layer controls
- Reference image support
- Grid settings + snapping
Export Features
- SVG export
- JSON project export/import
- Cleaner SVG output without editor overlays
UX Was a Big Priority
One thing I wanted to avoid was making the editor feel too “technical” or overloaded.
I focused heavily on:
- calmer visuals
- softer UI states
- reduced grid distraction
- floating tools
- app-like interaction
- minimal workflow interruptions
I’m trying to create something that feels lightweight and creative instead of overwhelming.
Still Early — But Growing Step by Step
This is not a finished “professional alternative” to Illustrator or Figma.
Right now it’s more like: “a focused browser tool for fast isometric workflows.”
And honestly, that’s enough for many small animation tasks.
There’s still a lot I want to improve:
- autosave
- better export reliability
- PNG export
- better layer UX
- mobile improvements
- animation-ready exports
- smarter snapping
- reusable isometric asset systems
Why Browser-Based Creative Tools Matter
I believe more creative workflows will move directly into the browser.
Especially for:
- UI animation
- SVG systems
- lightweight motion design
- collaborative workflows
- developer-friendly creative pipelines
Modern web technologies are becoming powerful enough to support focused creative experiences without needing huge native apps.
This project is one small experiment in that direction.
Feedback Is Super Helpful
Since this is still an active beta/demo project, feedback from designers and developers is extremely valuable.
If you work with:
- UI animation
- SVG illustration
- motion graphics
- frontend development
- creative coding
- Rive or Lottie
…I’d genuinely love to hear your workflow ideas, frustrations, or feature suggestions.
Try the tool: https://uianimation.com/isometric-illustration-maker/
Thanks for reading ⚡
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