Reflection Probes in Unity
How to make a simple Reflection Probe in Unity
Reflection Probes in Unity
How to make a simple Reflection Probe in Unity

Reflection Probe Projection
Brief
How to make a simple Reflection Probe (hereinafter RP) in Unity
Concept
This method requires a scriptable renderer URP or HDRP, marking objects as Reflection Probe Static
Adding RP
First< mark all you static object in scene with Reflection Probe Static mark:

Add an RP type GameObject into the scene:

Configure RP
Once added RP must be configured as needed for scene’s object to reflect:

It’s important to set-up placement and Sizes of RP as they will affect what area will receive RP reflections:


The Intensity was increased for demonstration purpose

The example of setting-up RP so it covers the whole room and every inside object receives reflections
Baking RP
Once all necessary set-up is made (objects marked as Reflection Probe Static and RP area is covering scene room) the RP must be baked:

Final results:

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