← Back to list

Spine2D for UE PerformanceTest

Here are the test results from running with Unreal Engine 5.4 on a Samsung Z Flip3 device.

UnrealStudy · 2025-05-13 00:32 · 0 claps · 2.1 min read
#benchmark #spine-2d #unreal-engine #performance
Open on Medium ↗
Wiki topics: EVAL · Evaluation & Benchmarks 🎮 · Gaming 🏃 · Running & Endurance

Spine2D for UE PerformanceTest

Here are the test results from running with Unreal Engine 5.4 on a Samsung Z Flip3 device.

  • with 40 Physics-enabled characters, frame rate was approximately 30.

40 Physics character sample

40 Physics character sample

  • with 60 Skin characters, frame rate was around 42 fps when there was no overheating on the device.

50 Skinned Character sample

50 Skinned Character sample

  • When thermal throttling occurred with 60 Skin characters, due to overheating, the frame rate dropped to 22 fps.

50 Skinned Character, thermal throttling occurred

50 Skinned Character, thermal throttling occurred

  • with 50 Skin characters, frame rate was around 48 fps when there was no overheating on the device.
  • When thermal throttling occurred with 50 Skin characters, the frame rate dropped to 32 fps.
  • with 50 Speedy (Simple) characters, frame rate was around 58 fps.

Extensive use of physics simulations or deformations or overdraw will have a significant impact on performance.

테스트 디바이스 : Z플립3

01. 캐릭터 40마리, 컬링 없음, 발열로 인한 스로틀링 은 발생하지 않은 상태에서 테스트

16fps-Default-SpineUE-arm64.apk >> 기본설정, Game 바운드 최적화 필요

02. 32fps_LowProjSetting_SpineUE -arm64.apk >> RHI 히치 감소 , Game 히치 감소

셰이더 조합 최소화 (고급 Light , Shadow 기능 off , Lightmap off)

MobileHDR, Mobile ES 3.1 only , ETC texture

MobileHDR on , 40 Physics sample characters,

MobileHDR on , 40 Physics sample characters,

03. 33fps_Low_vulkanHDR_SpineUE-arm64.apk >> 02번 테스트와 큰 차이 없음

셰이더 조합 최소화 (고급 Light , Shadow 기능 off , Lightmap off)

MobileHDR off , Vulkan only , ASTC texture

MobileHDR off

MobileHDR off

04. 물리가 적용되지 않은 캐릭터 60 마리 테스트

  • draw call 56, prim 31k
  • Z플립3 발열이 없는 상태에서는 42 fps
  • 발열로 인한 스로틀링 에서는 22 fps

발열로 인한 스로틀링

발열로 인한 스로틀링

발열이 없는 상태

발열이 없는 상태

05. 물리가 적용되지 않은 캐릭터 50 마리 테스트

draw call 50 , prim 26.2k

Z플립3 발열이 없는 상태에서는 48 fps

발열로 인한 스로틀링이 있을경우 30 fps


메타데이터
post_id
dd0aac2b7253
slug
spine2d-for-ue-performancetest-dd0aac2b7253
url
https://medium.com/@3devnote/spine2d-for-ue-performancetest-dd0aac2b7253
canonical_url
https://medium.com/@3devnote/spine2d-for-ue-performancetest-dd0aac2b7253
author_url
https://medium.com/@3devnote
status
ok
fetched_at
2026-07-19 22:17:22