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GlassEffectContainer in iOS 26

At WWDC 2025, Apple introduced Liquid Glass, a visually dynamic system that brings depth, translucency, and fluid animations to user…

DevTechie in DevTechie · 2025-07-16 15:07 · 7 claps · 1.0 min read paywalled
#swiftui #ios-26 #apple-liquid-glass #wwdc25 #ios
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Wiki topics: GEN · Genomics & Sequencing 📱 · Mobile Development ☁️ · DevOps & Cloud 🎬 · Film & Television

GlassEffectContainer in iOS 26

At WWDC 2025, Apple introduced Liquid Glass, a visually dynamic system that brings depth, translucency, and fluid animations to user interfaces. As part of this new design system, the SwiftUI team unveiled a new layout view: GlassEffectContainer.

GlassEffectContainer is designed to group multiple .glassEffect() views into a single, cohesive glass mass. When elements are placed inside this container, SwiftUI automatically blends overlapping shapes, applies consistent blur and lighting effects, and enables smooth morphing transitions during layout changes—producing a liquid-like animation effect.

Let’s explore how this works with a practical example. We will create an HStack containing three image views and wrap them in a GlassEffectContainer to see the fluid blending in action.

struct iOS26ExplorationView: View {

    var body: some View {
        HStack {
            Image(systemName: "sun.max.fill")
              .padding()
              .glassEffect()
            Image(systemName: "moon.stars.fill")
              .padding()
              .glassEffect()
            Image(systemName: "cloud.rain.fill")
              .padding()
              .glassEffect()
          }
    }
}

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