GlassEffectContainer in iOS 26
At WWDC 2025, Apple introduced Liquid Glass, a visually dynamic system that brings depth, translucency, and fluid animations to user…
GlassEffectContainer in iOS 26

At WWDC 2025, Apple introduced Liquid Glass, a visually dynamic system that brings depth, translucency, and fluid animations to user interfaces. As part of this new design system, the SwiftUI team unveiled a new layout view: GlassEffectContainer.
GlassEffectContainer is designed to group multiple .glassEffect() views into a single, cohesive glass mass. When elements are placed inside this container, SwiftUI automatically blends overlapping shapes, applies consistent blur and lighting effects, and enables smooth morphing transitions during layout changes—producing a liquid-like animation effect.
Let’s explore how this works with a practical example. We will create an HStack containing three image views and wrap them in a GlassEffectContainer to see the fluid blending in action.
struct iOS26ExplorationView: View {
var body: some View {
HStack {
Image(systemName: "sun.max.fill")
.padding()
.glassEffect()
Image(systemName: "moon.stars.fill")
.padding()
.glassEffect()
Image(systemName: "cloud.rain.fill")
.padding()
.glassEffect()
}
}
}

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