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Space Shooter 2d Game

These are the stages of my Space Shooter 2D game project that I’m currently working on.

Mohamed Saied · 2025-02-18 01:24 · 50 claps · 1.2 min read
#game-design #gamedevhq #2d-game-development #space-shooter #unity
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Wiki topics: 🔭 · Astronomy & Space 🎮 · Gaming

Space Shooter 2d Game

These are the stages of my Space Shooter 2D game project that I’m currently working on.

In the beginning, I started by creating the first prototype of the game. This stage involved using a cube to represent the player, another cube to represent the enemy, and a capsule to act as the laser.

After this stage, I replaced the placeholder assets with 2D assets and added the necessary code to enable player movement, enemy behavior, and laser shooting mechanics for both the player and the enemy. This allowed for interaction between the game elements.

Following this, I introduced power-ups, including Shield, Triple Shot, and Speed Boost, to enhance gameplay dynamics.

Finally, I added background music to the game, as well as sound effects for the lasers and explosions. I also implemented a health system for the player and displayed it on the UI.

I know these stages took a lot of time and effort, but since I didn’t document every step of the process, I’m unable to explain every detail as clearly as I’d like. I promise to document my game development journey more systematically in the future, so I can better organize this exciting process of learning and creating.


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